Archive | PlayStation 4

Mad Max Car Combat & 10 Tips to Keep in Mind

Mad Max‘s ground combat is more than little bit inspired by the Batman: Arkham series, but the car combat is a lot more original. Vehicle based fighting can be hit and miss in games at the best of time. Even Batman: Arkham Knight‘s very own Batmobile combat, while functional and competent, seemed to miss the point of the rest of the game. Mad Max on the other hand is all about the cars. There’s a pretty big variation on how […]

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Mad Max Ground Combat & 5 Tips to Get Good at It

A lot of games have taken inspiration from the Batman Arkham series’ excellent combat, and Mad Max, also published by Warner Bros. is no exception. It has every reason to when the combat in those games is so satisfying. But, as with Arkham’s other imitators, it’s not quite as good as what you find in the Arkham games. With that said, it’s hardly the worst imitator out there. Though it doesn’t reach the great heights of something like Sleeping Dogs […]

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Why I Loved Nobunaga’s Ambition: Sphere of Influence (Review Retrospective)

In September my review of Nobunaga’s Ambition: Sphere of Influence was published on Rice Digital. You can find it here if you want to read that first. I wrote after spending a couple of intense weeks with the game, and after covering it reasonably extensively during the pre-release period. I got deep into it. And I kind of loved it, despite it having some flaws. I recommend it to a lot of people, and I feel it probably got overlooked […]

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Why Oddworld: Abe’s Oddysee is one of my favourite games and New ‘n’ Tasty is too (not quite a review)

Oddworld: Abe’s Oddysee, the first game in the Oddworld series, is one of my favourite games of all time. It’s one of the few PlayStation One games I constantly revisit fairly regularly in my life. I was young when I played it on my uncle’s console, and it was the first time I had encountered something with quite so much depth and scope to the world and it was truly entrancing. For the time it looked phenomenal, and the chunky […]

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Roundabout Review

It’s not uncommon for indie games to boast a retro vibe – in fact, possibly the majority. But, while a lot of those result in pixel-based homages to platformers or point and clicks, Roundabout is a pretty perfect pastiche of the FMV video game craze, back from when putting games on a CD was exciting and new. It’s probably the best FMV game ever made. Roundabout marries its fun send-up of FMV sequences with some solid gameplay too. You control […]

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Uncharted: Drake’s Fortune Retrospective (Uncharted: The Nathan Drake Collection)

I love the Uncharted series. I played them through sequentially and never really went back to them once I was done. Naughty Dog added a lot of tweaks and improvements as it went on that would make going back a bit tough. But now that the PS4 remastered collection of the trilogy is out, Uncharted: The Nathan Drake Collection, it’s a perfect time to revisit the series, see what they’ve improved, and whether it the games still holds up. Firstly, I […]

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6 Ways Assassin’s Creed Unity Is Better than the Other Ones Even Though It’s Worse than the Other Ones

It’s that time of year again. Assassin’s Creed Syndicate is coming out this week, and I didn’t even remember until yesterday. I work in the games industry, but a mainly covering Japanese games, so that makes it okay, right? Right? Syndicate has had quite a bit of marketing, but as usual with Ubisoft a little bit too much. It kind of blends into a hum. Background noise. A lot of people are worried this one will be bad in the same […]

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Murdered: Soul Suspect Review – Just a Ghost of an Idea?

After the short tutorial section of Murdered: Soul Suspect you’re thrown into the first area of the game: a block of rundown flats. The first few minutes are engrossing as you move between flats by stepping through walls, eavesdropping on conversations and just sort of looking at people. Then the novelty starts to wear thin and you begin to wonder “this couldn’t be it, could it? There’s more to it than this, surely”. But there really isn’t much more. The […]

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