Archive | PlayStation 3

Gaming Diary: Hitman Spectacular – Hitman 2016, Hitman: Blood Money, Hitman: Contracts, Hitman 2: Silent Assassin, and a Little Bit of Hitman Absolution

My, my, my, I’ve not updated this blog in a little while, but as you can tell, I’ve been a bit of a busy boy. Or should that be a busy MAN. A busy HITman, that is. My journey with the Hitman series started off with the PlayStation 2 version of Hitman: Blood Money. I made it to the fourth level, Flatline, and ended up stopping due to clunky controls and feeling like I didn’t know what was going on. […]

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Do I Like Racing Games Or Not? The DLC & Microtransaction Dilemna of the Modern Racer. Also Atelier Rorona Plus

I picked up Forza 5 in a recent sale after being greatly impressed by Forza Horizon 2. I didn’t shell out for the newer Forza 6, because while I like racing games, I don’t like them enough to pony up a large sum of money for them. They’re a smaller scale diversion for me, especially considering the growing issue I’ve had for them since last generation, which is their attachment to annoying DLC and microtransactions. It’s rare to pick up […]

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Why One Piece Pirate Warriors 3 wasn’t quite the game I wanted it to be (Review Retrospective)

One Piece Pirate Warriors 3 is one of the games I’ve followed through pre-release and release the most since working in video games full-time. I followed it along at preview events, and it impressed me quite a bit. To pick up and play it’s a great Warriors game, and features some truly refined and inspired tweaks to the traditional gameplay. Though when playing the full package and reviewing it, it kind of ended up irking me in some ways despite […]

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Part 1: Cost – My Thoughts on Playing Games on Console vs Playing Games on PC

This article’s featured image is from Gamespot’s pretty great Batman: Arkham Knight PlayStation 4 & PC comparison article. It’s become one of the more iconic images when it comes to the fairly outrageous mishandling of the PC port of Arkham Knight. There’s a lot of in-depth information about it, most of it an interesting read. The initial comparisons such as Gamespot’s are a good look, and others about the latest PC patches still being poor, and the statements from Warner […]

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Why I Loved Nobunaga’s Ambition: Sphere of Influence (Review Retrospective)

In September my review of Nobunaga’s Ambition: Sphere of Influence was published on Rice Digital. You can find it here if you want to read that first. I wrote after spending a couple of intense weeks with the game, and after covering it reasonably extensively during the pre-release period. I got deep into it. And I kind of loved it, despite it having some flaws. I recommend it to a lot of people, and I feel it probably got overlooked […]

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Why Oddworld: Abe’s Oddysee is one of my favourite games and New ‘n’ Tasty is too (not quite a review)

Oddworld: Abe’s Oddysee, the first game in the Oddworld series, is one of my favourite games of all time. It’s one of the few PlayStation One games I constantly revisit fairly regularly in my life. I was young when I played it on my uncle’s console, and it was the first time I had encountered something with quite so much depth and scope to the world and it was truly entrancing. For the time it looked phenomenal, and the chunky […]

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Uncharted: Drake’s Fortune Retrospective (Uncharted: The Nathan Drake Collection)

I love the Uncharted series. I played them through sequentially and never really went back to them once I was done. Naughty Dog added a lot of tweaks and improvements as it went on that would make going back a bit tough. But now that the PS4 remastered collection of the trilogy is out, Uncharted: The Nathan Drake Collection, it’s a perfect time to revisit the series, see what they’ve improved, and whether it the games still holds up. Firstly, I […]

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Murdered: Soul Suspect Review – Just a Ghost of an Idea?

After the short tutorial section of Murdered: Soul Suspect you’re thrown into the first area of the game: a block of rundown flats. The first few minutes are engrossing as you move between flats by stepping through walls, eavesdropping on conversations and just sort of looking at people. Then the novelty starts to wear thin and you begin to wonder “this couldn’t be it, could it? There’s more to it than this, surely”. But there really isn’t much more. The […]

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